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35 items Warning: This is Edition material. It is possible that there is more recent Edition version.» Races» Races of Faerûn (book). All social disabled. 84 items It is possible that there is more recent Edition version.» Feats» Races of Faerun (book). Feats in Races of Faerun. ‹‹ previous 1 2 3 4 5 next ›› (total. Races of Faerûn (D&D manual).jpg. Genre, Role-playing game. Published, (Wizards of the Coast). Media type, Print. Races of Faerûn is an optional supplemental sourcebook for the Forgotten Realms campaign.

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Raerun may use her 1st-level grimlock feat or her 3rd-level character feat achieved when she becomes a grimlock with 1 level in any character class to choose a regional feat, provided that she meets the preferred class requirement for her region and any other prerequisites for the feat.

Damarans see the world in stark contrasts – unspeakable evil often arces from the hubris of long-fallen empires opposed by indomitable and uncompromising good. For example, Vartok the gold dwarf might be from the Smoking Mountains fo Unther, but he can choose either gold dwarf or Unther as his native region, and he gains the benefits for the region of his choice if he selects a character class listing the region he chooses as a preferred region.

Races of Faerûn – D&D Wiki

Orc warriors slew thousands upon thousands, but the most terrible aspect of this army was its magical might. Gray Orc Equipment Arces orcs are marginally cleaner than mountain orcs, and their equipment is kept in better shape as a result.

Thesk – Orc and Half-Orc: A deep gnome from any city similar to what Blingdenstone was before its ruin could choose this region.

Amn – Orc and Half-Orc: Many lightfoot halflings still inhabit this region. Westernmost of the Old Empires, Chessenta is a divided land of feuding city-states. Members of this ethnic group have dominated the eastern shores of the Sea of Fallen Stars since the fall of ancient Imaskar. The languages automatically known by all characters from this region, regardless of Intelligence score.


This region represents a kuo-toa from a typical kuo-toa temple-city.

Underdark Northdark – Dwarf: AzuthMystraSavrasVelsharoon. Discover the Diverse Denizens of the Realms Encounter reclusive avariel, arrogant Calishites, noble centaurs, and bold Rashemi. The elves have difficulty forgetting that the first human empires of Netheril, Raumathar, Narfell, and v&d ancient lands were built upon magical secrets borrowed or looted from their ancestors. Gray orcs are not racfs unless they have a level in a player character class other than barbarian. Anyone who can speak Orc can understand this language, but many words, faefun, and pronunciations vary raves between tribes and usually a period of a few days is required to sort out and get used to the idiosyncrasies of a new tribe.

A constant conflict simmers between sophisticated merchant-lords and a powerful druid circle that is determined to limit human expansion. Several large and prosperous shield dwarf clans inhabit Waterdeep and its immediate environs, including the Forlorn Hills and the Sword Mountains. For five years, the portal remained dormant until it was discovered by the orcs, who poured through and laid siege to the nations of Mulhorand and Unther. It is threatened by the insidious yuan-ti of the nearby jungles.

Common tribe guardians include dire weasels, dire wolverines, dire boars, owlbears, and various kinds of vermin. OghmaSuneTymora. The trade cities of Thesk are home to thousands of human Shou immigrants, refugees, and expatriates who have come to the western end of the Golden Way in search of a new faegun in new lands.

The halfling realm of Mieritin once faeurn on the eastern shore of Lake Esmel. Drawn by the promise of ancient surface elf magic, the drow of House Jaelre and the Auzkovyn Clan have occupied old strongholds deep in the forest.

All the following are class features of the orc warlord prestige class. This equipment is in addition to any equipment you get with your starting package or whatever you might buy with your starting money. A half-elf farun by one parent or the other could reasonably call any elf or human region home. Dunspeirrin, a powerful duergar city below the Orsraun Mountains, is one of the oldest and strongest gray dwarf realms. When that happens, the thri-kreen attack without pity or remorse.


This region includes the humans vaerun live in the upper vales of the Delimbiyr and Dessarin rivers, from Daggerford to Llorkh and from Red Larch to Mirabar.

Feats in Races of Faerun – D&D Tools

From the steppes of Thay to the shores of Evermeet, the inhabitants of the Realms are as distinct as the regions from which they hail, whether hero, henchman, villain, or villager. This oof land daerun the home of the Ulutiuns, skillful hunters and nomads who survive where few others can. Gray Orc Magic Items Adepts and clerics often craft scrolls and potions to aid themselves or to bolster the strength of their tribe, but for the most part the majority of magical items found in a tribe of gray orcs consist of items stolen from the bodies &dd their enemies.

A headlong rush is a charge that provokes attacks of opportunity from every foe who can reach its path, including the opponent you attack. Knowledge Underdark [Old Shanatar] local. Your homeland determines in part your personality, your outlook, and what sort of abilities you have.

Races of Faerûn

One of the oldest and most heavily populated human kingdoms, Calimshan is a land of mighty wizards and humans with djinni bloodlines. Any gray dwarf native to a city where Laduguer is worshiped in preference to Deep Duerra could select this region.

Dark Alliance Baldur’s Gate: Requirements To qualify to become an orc warlord, a character must fulfill all the following criteria. The fabled kingdom of Oldonnar, home of the rare urdunnir or orecutter dwarves, lies beneath the Alamir Mountains.

3. known as the Endless Wastes, the Hordelands are home to the fierce Tuigan tribes. In the Sanrach basin on the southern shore of the Chultan peninsula lies the xenophobic nation of Samarach, a vassal state of Nimbral. This region describes a chitine from Yathchol. The Lake of Steam – Human: